View Full Version : Tough some grapichs problems
HoME GrOWN
08-12-2006, 17:14
Yea its a great game i like it very much too, iv only had 1 freeze so far. Tough some grapichs problems, take a look:
http://img487.imageshack.us/img487/8774/screenshot0000fm5.th.jpg (http://img487.imageshack.us/img487/8774/screenshot0000fm5.jpg)
Anyone else experinsed this? I know its off-topic just didnt want to start a new one, yough it might fit in here as well.
Moryarity
22-12-2006, 13:48
Yea its a great game i like it very much too, iv only had 1 freeze so far. Tough some grapichs problems, take a look:
http://img487.imageshack.us/img487/8774/screenshot0000fm5.th.jpg (http://img487.imageshack.us/img487/8774/screenshot0000fm5.jpg)
Anyone else experinsed this? I know its off-topic just didnt want to start a new one, yough it might fit in here as well.
strange phenomena.....
it has been reportet, by some Grman players, that the whole map or the minipap showed this blue colour..but I do not remember it being mentioned with single buildings...how ever...some of the things, that worked:
set the Anti Aliasing to application controlled
check out, that the menu point "very near camera" (I do not know, the exact name in the englich game) is activated...
strange phenomena.....
it has been reportet, by some Grman players, that the whole map or the minipap showed this blue colour..but I do not remember it being mentioned with single buildings...how ever...some of the things, that worked:
set the Anti Aliasing to application controlled
check out, that the menu point "very near camera" (I do not know, the exact name in the englich game) is activated...
I've found one german thread with similar problems.
He had to update all for the PC.
windows SP2
chipset
video
sound
directx
after that posting with tips he didn't come back
so i think it works :huh:
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