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[cookie]
29-12-2006, 18:04
Hi all,

Sorry for posting in English - but I haven't done any German since school! :rolleyes:

I'm a first time poster, long-time player.

I started playing the game again after having shelved this game for many years. It's good fun.

Anyway, I'm at a point where my main island has about 4,500 aristocrats. All the other islands are just supporting my main one with their various wares and goods, and I've beaten out the competition through violent, merciless war.

However, I can't seem to expand my island's population anymore, as they require more jewelry, and I simply can't supply anymore!

There are three "gold mountains" on the map, and I've got mines in all of them, with two goldsmiths working from each mine. However, despite this, and that all my trade routes are bringing the jewlery to the main habitated island correctly, they still demand it, as I can't produce enough!

Is there any way of producing more jewelry without cheating? Or, if you have to cheat, what is the cheat code!?

Thanks,

[cookie]

Dobber
29-12-2006, 18:41
How many mines will each mountain support? Depending on the size of the mountain and placement, you could get up to 8 mines on one mountain. Larger mountains have room for two mines per free side of the mountain. If the mountain is next to the coast, the coast side of the mountain can still be utilized in most cases, build dock squares along the coast for your cartmen to use retrieving the gold from the mine. Then build the necessary number of jewelers to consume the gold! You can also buy gold from the freetraders! As long as there is a gold mine on the map, the freetraders will sell gold.


BTW, this is a bilinqual board, German and English both are used here!

[cookie]
29-12-2006, 19:02
I thought that only one mine could be used per mountain?

Hmmm... I will try and put more in on each mountain, if there's room, which to be honest, I don't think there is.

On one of the mountains, the coast side is the only way I can build a mine on it - I had to use the dock method to build a path so the cartmen and goldsmiths can get to it!

I am trying to "buy" gold from freetraders, although I don't seem to be buying much, if any, even though my price is reasonable (yellow/orange).

Is there a cheat for more gold/jewelry then? Because unless I can fit more mines in (I don't think I can) then I'm stuffed! Unless I could edit the maps...

[cookie]
--
No, I've just checked - of the three gold mountains, none of them can have more than one mine. Only one of them has two free sides, and one of those sides only has one free square (not the required two). So it's close, but no cigar!

Dobber
29-12-2006, 19:44
You can reduce your taxes, and although they want more jewelry they won't go south on you. You can still advance more people to Aristocrat, the trickle of jewelry coming through will satisfy enough to advance them from Merchant to Ari's.

If the Pirates are still in your game and have a warehouse, you can load up to 9 tons of gold on a ship, allow it to be attacked, fly the white flag, let the pirates take the gold, after they unload it at their warehouseyou can buy back 3 times the amount they took(if you are quick getting to the warehouse), over a period of time the triple amount in stock decreases until there is only the amount taken remaining.

And then of course there is the sheep's gold trick! :biggrin:

[cookie]
29-12-2006, 20:15
Please explain...

Dobber
29-12-2006, 20:19
']Please explain...

Sheep's gold?

RoadRunner
29-12-2006, 21:17
Welcome to the board, [cookie]. :halloha:

The easiest way will probably be to lower the taxes. Just supply no jewelry at all - if you lower the taxes accordingly, you may not supply up to two goods (except food, of course), and you will nevertheless have happy people who will build you a monument from time to time. If you build a new quarter and your merchants do not want to upgrade, supply for a short time (1 min. or two) all goods, and they will advance to aristocrats.

The second choice is - like Dobber said - to build more mines and jewellers. If necessary, demolish a misplaced mine to build two new ones at that side of the mountain. It's the same as with endless iron ore mines: if you have a mountain with gold (or endless iron ore), you may build as many mines to that mountain as you can, they all will produce gold resp. iron ore at 100% productivity.

As for the sheep-gold trick: Build a sheep ranch (cattle will also do), wait until the sheep are grazing, delete the sheep ranch and build at exactly the same place a goldsmith. The returning sheep will be treated by the game as gold, and the jeweller will produce some jewelry. Usually, this method is chosen for maps without a gold mountain (a known bug with easy maps in endless games).

[cookie]
30-12-2006, 12:24
Ah okay... cheers guys.

Robbie47
31-12-2006, 00:05
Depending on how many islands your aristocrats live: supplie no jewellry to one island but lower the taxes and supplie the jewels to another island with higher taxes!
Not really sure if that works, I haven't played 1602 for a while! :wink:

catt
02-01-2007, 20:31
I just wanted to say that the sheep-gold-trick works excellent, I've got about 5400 aristocrats in my current game, but only one single gold mine (the only mountain is on accessible in one position). The only thing you have to do is supply your sheep-gold-island with wood, bricks and tools since you'll constantly have to build again once the "resources" are used up. I think every sheep produces four pieces of jewelery, but I might be wrong.

If you need more ore-mountains you could probably add them to your game with an editor, but I've never tried that.

RoadRunner
02-01-2007, 21:14
Why don't you just lower the taxes and stop supplying jewelry?

catt
02-01-2007, 21:24
Because I like the challenge of supplying my people with everything they desire.

Flo
03-01-2007, 11:19
Even if you have to cheat?

catt
03-01-2007, 16:44
I don't think the sheep-gold method is cheating. You are in fact paying quite a bit to keep the production up (money as well as materials). In fact I think it is more expansive than the ordinary gold-production, it also takes up space you could really use to produce other goods and time because you have to check on the farms quite frequently.

I think it is a feature the developers added to the game that's kind of related to the golden fleece in greek mythology. In fact it's known that back then furs from sheep were used to wash gold out of rivers (they were placed in the river and gold would get caught among the wool). So to me this option is just another feature of the game, albeit a hidden one.

Flo
03-01-2007, 18:59
I don't think the sheep-gold method is cheating. ....
Well, yes you're right. It's not a real cheat :smile:
Let's say it's "using the possibilities of the game" :biggrin:


I think it is a feature the developers added to the game .....
:lol:
Sorry, but that would a very funny "feature".
I would say, it's a bug and not a feature :wink:

But your proposals (golden fleece;...) are very good :go:
Nevertheless, they are useless :biggrin:

Robbie47
04-01-2007, 18:47
The sheep-gold method is a bug really, and it's OK tu use it because it solves another bug, the no-gold-bug, which sometimes comes up in easy-endlessgames.
To satisfy hundreds of aristos it simply doesn't produce enough gold/jewellry however. Unless you keep building dozens of sheepfarms, wait for the sheep to go back in, tear them down, build the goldsmiths, have the gold picked up, tear them down, build sheepfarms, wait for the sheep to go back in, tear them down.... :lol: