View Full Version : I've a problem...
DoS_GadO
25-09-2004, 22:52
I have some problems in multiplayer mode. I can't connect with another user who has AsdL connection....
P.s. I use 56Kbs connection mode
Frank Fay
25-09-2004, 22:54
are you or him behind a firewall or have a router?
DoS_GadO
25-09-2004, 23:02
I set off my firewall ... but the other user has fast web
YEAH i play now :D tnx
DoS_GadO
25-09-2004, 23:20
...mmm
i cant play...When the game starts, there's a kind of countdown and after it... the game slow down....
Frank Fay
25-09-2004, 23:21
then there is still a firewall problem I guess
DoS_GadO
25-09-2004, 23:25
sorry Frank...but...I set off my firewall ...When the game starts, there's a kind of countdown and after it... the game slow down....
Frank Fay
25-09-2004, 23:47
trying to play via arcade or ingame browser?
DoS_GadO
25-09-2004, 23:49
I use ingame browser (TCP/IP)
Frank Fay
25-09-2004, 23:55
u sure, his bandwith is not slow? Where is he located?
DoS_GadO
26-09-2004, 00:15
He has fast bandwith 2Mbit/s... adsl connection
Finellach
26-09-2004, 00:56
Do you have windows firewall enabled as well?
DoS_GadO
26-09-2004, 01:00
Guy...my friend has fastweb...I resolved the problem, U wanna play? I'm rdy :)
DoS_Hunter
26-09-2004, 01:10
if the other player use fastweb maybe via tcp/ip there are problem like in age of empires!
fastweb user are behind like a big lan.. they use nat service and there are problem in game with fast web user and no fastweb user because fastweb user haven't a public ip.
your friend have to ask a public ip (he have to pay the service)
in ageof empires some player solve the problem using a program of tunneling colled pomodoro exploit another adsl user (with public ip) for reserve a public port that tunnel the connection to the fastweb user..
and above all excuse me for my english :D
If a countdown comes, i think its their problem and not yours. Your game works. Apparantly, most players havnt configured their firewall.
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