Elvain
25-01-2005, 13:38
Hi, if anybody tried yet adding a kingdom, please, help me..
do you know a logic of "kingdomnamepos.in2" files?
or this is maybe only for Frujin and developers:
I would like to add a kingdom to be playable, add it to the high period to the end of the list of kingdoms, but I can't see any logic there...
when 3 last kingdoms are Tunis (258,459), Venice(272,289) and Wales (88,194), I don't know which position data I should give to the last one :(
can anybody help me?
coz I think it's the last step. I already "made" their emblem, color, kingdom specific units, kings, I added it to kingdom files etc, and this is IMO the last step and I really don't know how to do it.
And I really don't want to have my game crushed because this is gona be big change (including testing of Angryminers mod + moving some realms from one "nationality" region to another)
Frujin?
do you know a logic of "kingdomnamepos.in2" files?
or this is maybe only for Frujin and developers:
I would like to add a kingdom to be playable, add it to the high period to the end of the list of kingdoms, but I can't see any logic there...
when 3 last kingdoms are Tunis (258,459), Venice(272,289) and Wales (88,194), I don't know which position data I should give to the last one :(
can anybody help me?
coz I think it's the last step. I already "made" their emblem, color, kingdom specific units, kings, I added it to kingdom files etc, and this is IMO the last step and I really don't know how to do it.
And I really don't want to have my game crushed because this is gona be big change (including testing of Angryminers mod + moving some realms from one "nationality" region to another)
Frujin?