Elvain
10-05-2005, 11:17
I think this thread could be useful for those who consider using a mod, but don't know which to use.
NB. Before you use comunity mods, INSTALL THE 1.03 PATCH. It is used as base for all other modifications and some of you may be satisfied with it so you don't need to use unofficial mods of Knight of Honor.
This is not for those who have the american version, where patch 1.03 is already installed!
See: http://sunflowers.de/english/support/dlkohpatch.php
Here everyone can find links to all mods available on our forums. Those mods will be also described here, either by me or by modders themselves (I prefer the second).
In alphabetical order:
1) Aesenius' KoH mod (http://forum.sunflowers.de/showthread.php?t=3767) by Aesenius
2) Fun Mod (http://forum.sunflowers.de/showthread.php?t=5167) by Xuca
3) Glory of God, version 1.5 (http://forum.sunflowers.de/showthread.php?t=4312)/ by Angryminer
4) Holy Rome 1.7 (]version 1.6[/URL) by Elvain
6) Kings and Princes 2.0 (http://forum.sunflowers.de/showthread.php?t=4575#post104994) by rnbwtrout
7) KoH balance mod 1.0 (http://forum.sunflowers.de/showthread.php?p=115816#post115816) by W0lfshad3
8) MOD HARD Invasion/Invade Version 1.05 (http://forum.sunflowers.de/showthread.php?t=16002) by Laudan
9) The Name of the Rose mod (http://forum.sunflowers.de/showthread.php?p=128313#post128313)(NotR, Rose mod) by Doux
10) Baltic modification (http://forum.sunflowers.de/showpost.php?p=353276&postcount=41) by Liiwo (direct download (http://www.htg.tartu.ee/~e6jrl/modification.rar))
Aesenius KoH mod (http://forum.sunflowers.de/showthread.php?t=3767)
author: Aesenius
Fun Mod (http://forum.sunflowers.de/showthread.php?t=5167)
Author: Xuca
Description:
Fun mod is a mod for Knights of Honor. It's purpose is to change the game in a fun way. Most of the time I was trying to make the AI a better opponent,
which I successeded to some point.He now builds fortifications and recruits better armies. I also made some other gameplay changes in a way I like them. I hope you'll like them, too ;)
Some of the changes were inspired by the GoG and HR mods, for wich I thank Angryminer and Elvain.
I hope it will be fun for you as much as it was fun for me making and testing it.
Glory of God, version 1.5 (http://forum.sunflowers.de/showthread.php?t=4312)/version 1.6 (http://vg-guild.com/koh/)
author: Angryminer
description:
While creating Glory of God I thought I'd like to get a more medieval feeling into the game. I thought the armies were a bit too small, I thought I had too much money, I thought I had too many armies, I thought rebels were too easy to beat, I thought the other kings were way too aggressive towards each other, etc. So I changed various aspects of the game to fit a more medieval athmosphere - at least in my opinion.
I also noticed, that the AI sometimes does quite stupid things. So I adjusted the AI behaviour to make the game a bit harder while keeping the original idea I had of my mod.
But "Glory of God" doesn't promise to be harder, or to be more realistic. It is just the way [u]I like to play KoH. That's also why GoG includes many of Elvain's modifications, because I like playing KoH with them. I published Glory of God because I want to give you the possibility to share this gaming-experience, no matter wether you like it or not. I don't force you to play it. :wink:
Holy Rome 1.6 (http://forum.sunflowers.de/showthread.php?t=6337)
author: Elvain
description:
The mod is furthest version of my modding attempts and testing, though it is still imperfect. The goal of the mod is to improve historical accurancy and gameplay. This version improves the AI behaviour so it is more economicaly wise, builds up stronger units and uses much more espionage than ever before. The final effect is that it is harder to fight AI armies on the battlefield as it uses better units.
- It contains 7 new units(assassins, byzantian spearmen, bu
NB. Before you use comunity mods, INSTALL THE 1.03 PATCH. It is used as base for all other modifications and some of you may be satisfied with it so you don't need to use unofficial mods of Knight of Honor.
This is not for those who have the american version, where patch 1.03 is already installed!
See: http://sunflowers.de/english/support/dlkohpatch.php
Here everyone can find links to all mods available on our forums. Those mods will be also described here, either by me or by modders themselves (I prefer the second).
In alphabetical order:
1) Aesenius' KoH mod (http://forum.sunflowers.de/showthread.php?t=3767) by Aesenius
2) Fun Mod (http://forum.sunflowers.de/showthread.php?t=5167) by Xuca
3) Glory of God, version 1.5 (http://forum.sunflowers.de/showthread.php?t=4312)/ by Angryminer
4) Holy Rome 1.7 (]version 1.6[/URL) by Elvain
6) Kings and Princes 2.0 (http://forum.sunflowers.de/showthread.php?t=4575#post104994) by rnbwtrout
7) KoH balance mod 1.0 (http://forum.sunflowers.de/showthread.php?p=115816#post115816) by W0lfshad3
8) MOD HARD Invasion/Invade Version 1.05 (http://forum.sunflowers.de/showthread.php?t=16002) by Laudan
9) The Name of the Rose mod (http://forum.sunflowers.de/showthread.php?p=128313#post128313)(NotR, Rose mod) by Doux
10) Baltic modification (http://forum.sunflowers.de/showpost.php?p=353276&postcount=41) by Liiwo (direct download (http://www.htg.tartu.ee/~e6jrl/modification.rar))
Aesenius KoH mod (http://forum.sunflowers.de/showthread.php?t=3767)
author: Aesenius
Fun Mod (http://forum.sunflowers.de/showthread.php?t=5167)
Author: Xuca
Description:
Fun mod is a mod for Knights of Honor. It's purpose is to change the game in a fun way. Most of the time I was trying to make the AI a better opponent,
which I successeded to some point.He now builds fortifications and recruits better armies. I also made some other gameplay changes in a way I like them. I hope you'll like them, too ;)
Some of the changes were inspired by the GoG and HR mods, for wich I thank Angryminer and Elvain.
I hope it will be fun for you as much as it was fun for me making and testing it.
Glory of God, version 1.5 (http://forum.sunflowers.de/showthread.php?t=4312)/version 1.6 (http://vg-guild.com/koh/)
author: Angryminer
description:
While creating Glory of God I thought I'd like to get a more medieval feeling into the game. I thought the armies were a bit too small, I thought I had too much money, I thought I had too many armies, I thought rebels were too easy to beat, I thought the other kings were way too aggressive towards each other, etc. So I changed various aspects of the game to fit a more medieval athmosphere - at least in my opinion.
I also noticed, that the AI sometimes does quite stupid things. So I adjusted the AI behaviour to make the game a bit harder while keeping the original idea I had of my mod.
But "Glory of God" doesn't promise to be harder, or to be more realistic. It is just the way [u]I like to play KoH. That's also why GoG includes many of Elvain's modifications, because I like playing KoH with them. I published Glory of God because I want to give you the possibility to share this gaming-experience, no matter wether you like it or not. I don't force you to play it. :wink:
Holy Rome 1.6 (http://forum.sunflowers.de/showthread.php?t=6337)
author: Elvain
description:
The mod is furthest version of my modding attempts and testing, though it is still imperfect. The goal of the mod is to improve historical accurancy and gameplay. This version improves the AI behaviour so it is more economicaly wise, builds up stronger units and uses much more espionage than ever before. The final effect is that it is harder to fight AI armies on the battlefield as it uses better units.
- It contains 7 new units(assassins, byzantian spearmen, bu