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View Full Version : new lords of the realm 3 screenies


BLOODUK
17-02-2004, 22:58
http://tinyurl.co.uk/xad6


due out next month , plus a demo soon :)

Henrik
17-02-2004, 23:44
Yeahh, it's nice - though i've have mixed emotions about that game ie. i REALLY like that it is in 3D :) - BUT it seems like you are able to zoom in so close that the graphic don't look all that great - i would have prefered that they had kept a distance to buildings like KOH has while not loosing the the 3D ofcourse.

but that's just my $0.02

hulkster225
18-02-2004, 00:17
for a game thats only gonna cost 19.99 i'm pretty impressed with the screenshots, but I don't know a whole lot about the rest of the game.

Lord Sandman
18-02-2004, 09:53
With opinion of beta testers almost everything will be automated;). Battles are major priority

Jerome
18-02-2004, 15:21
i must say i thought lotr2 was pretty good (for its time), but somehow i dont think lotr3 is gonna match the fun i had with its predecessor...

i think i'll stick with KoH :D

Haegemon
18-02-2004, 16:59
Sorry but I think Lords of the Realm 3 is about quality and color, graphically poor. :(

Henrik
18-02-2004, 22:29
Originally posted by Haegemon
Sorry but I think Lords of the Realm 3 is about quality and color, graphically poor. :(

I think that the graphic is kinda okay - when you have in mind that the game can should be able to run on a 800 mhz. machine - the thing i don't like is that you're able to zoom in so closely on things - because when you do, they look poor - the devs should have keep the camera "height" the same "height" as KOH - then i think that it really would have rocked.

Haegemon
19-02-2004, 02:28
But the shape of buidings, walls, etc looks better in KoH than in LoR3.

Graphically KoH that it's basically in 2D, it's more colorful...
Looks better at first sight. All less the battle screen out of cities or castels that it's more monotonous graphically like all this kind of games. (The ground don't looks realistic.)