Lord_Nick
18-02-2006, 00:19
Distribution of villages, coastal villages, monasteries, farms ...
Just wondering if the distribution of villages, coastal villages, monasteries, farms, and quarries in a particular province is always fixed from game to game or if there is some randomness.
For example, province X might have 1 coastal village, 2 villages, 3 farms, and a monastery one game, while the next game it has 1 coastal village, 1 village, 2 farms, and 3 monasteries. (The total number of items stays the same, but the distribution is slightly different).
If it's fixed, it would mean certain provinces are inherently more valuable because they are able to produce more books or more workers or more food. The value of the province would be further raised if the province features that are assigned capitalized on its inherent strengths.
Do you build Rigger's Stores if your province is land-locked?
I see that Riggers Stores gives you a gold bonus in coastal villages. Do you bother building it if your province is buried in some land-locked province? I haven't been ... just wondering if there is some bonus that you get anyway.
Max Province Population and Timing of Population increases
Just wondering how your maximum population is determined in a province, and how quickly population is added? Is there anything you can do to accelerate how quickly your population grows other than putting a Landlord on the province?
Just wondering if the distribution of villages, coastal villages, monasteries, farms, and quarries in a particular province is always fixed from game to game or if there is some randomness.
For example, province X might have 1 coastal village, 2 villages, 3 farms, and a monastery one game, while the next game it has 1 coastal village, 1 village, 2 farms, and 3 monasteries. (The total number of items stays the same, but the distribution is slightly different).
If it's fixed, it would mean certain provinces are inherently more valuable because they are able to produce more books or more workers or more food. The value of the province would be further raised if the province features that are assigned capitalized on its inherent strengths.
Do you build Rigger's Stores if your province is land-locked?
I see that Riggers Stores gives you a gold bonus in coastal villages. Do you bother building it if your province is buried in some land-locked province? I haven't been ... just wondering if there is some bonus that you get anyway.
Max Province Population and Timing of Population increases
Just wondering how your maximum population is determined in a province, and how quickly population is added? Is there anything you can do to accelerate how quickly your population grows other than putting a Landlord on the province?