View Full Version : Arrow supply?
Angryminer
01-03-2004, 14:48
Archers only seem to use fire arrows on buildings (see screenshots), so I think we have the sollution.
So my guess: Archers use normal arrows on enemy soldiers. They use fire-arrows on buildings.
Angryminer
Edit:
I just had an idea: Can a mislead fire arrow (which was intended to light up a building) hit an enemy/ally soldier and kill him?
I just had an idea: Can a mislead fire arrow (which was intended to light up a building) hit an enemy/ally soldier and kill him? I gues it can, but more it is a hope.
And another my hope is that the player decides if he wants fire arrows or not.
Just a guess and hope
Originally posted by Elewyn
I gues it can, but more it is a hope.
And another my hope is that the player decides if he wants fire arrows or not.
Just a guess and hope
i'll agree, this idea also came to my mind when i read through the thread :)
But then again why use firearrows against units - coz the outcome of this is that people start to whine and complain that the person next to the one who's hit wont catch fire.
So my conclusion is that it's fine like it is ;)
Haegemon
01-03-2004, 16:49
This means units will not rush, to fight, against the enemies uncontrolled like in other games, and they will hold their positions?
Angryminer
01-03-2004, 16:58
If you command them to hold ground, yes.
Elsewhise they'll slay every enemy in sight :D .
@Fire-/Non-Fire-Arrows:
It is clear when to use fire arrows and when to use unlit arrows. Fire arrows vs buildings, normal arrows vs units (Danger: If an archer attacks a wall, he doesn't want to kill the wall, but the defenders standing on it!).
So the archers should be able to decide for themselves when to use fire-arrows and when to use normal arrows.
Angryminer
Originally posted by Haegemon
This means units will not rush, to fight, against the enemies uncontrolled like in other games, and they will hold their positions?
There is a "Stand ground" option and really i hope that this means that the units WILL stand ground - otherwise i think i'm gonna hang myself in frustration !
Originally posted by Frank Fay
No, your towers can have a ballista inside. Also the drum towers can be equipped with catapults. And not to forget you can have also oil cauldrons. Also a battle is not lost when the enemy units passed the wall...the fight continues inside the castle of course.
Also imagine, when you attack a castle without archers, your soldiers are an easy target for the archers from the castle walls. But if you took archers yourself....well they can also run out of arrows. So archers are a really tactical weapon with pros and cons.
Yes they can shoot down from walls and through the height farther than the attackers from ground.
But what about supplies in the castle??? That is a very normal logical and realistic feature.....maybe not in real amounts....but archers in castles have to have more arrows then the ones that are attacking the castle.........wouldn´t you think????
spacegodzilla
02-03-2004, 00:04
I assume that the 'stand ground' stance would be similar if not alike to that in Age of Empires II, in which if you select that stance, then those units will only attack if the enemy is within range. They will not move to attack them.
Of course, seeing all these other genius developments and features in Knights of Honor, I wouldn't be surprised if the developers improved upon this.
Originally posted by Henrik
There is a "Stand ground" option and really i hope that this means that the units WILL stand ground - otherwise i think i'm gonna hang myself in frustration ! they will stand all right...
until they get routed! mwaha!
Boleslaus the Great
02-03-2004, 10:50
Originally posted by Arjenvs
But what about supplies in the castle??? That is a very normal logical and realistic feature.....maybe not in real amounts....but archers in castles have to have more arrows then the ones that are attacking the castle.........wouldn´t you think???? Good idea. I thing they should have more arrows in castel then outside of castel.
well i herd 1 of the devs say that troops can burn to death when hit with fire arrows so i gess archers can shoot fire arrows at troops
Frank Fay
13-03-2004, 09:47
Yes but your knight needs a skill for that :)
nice new info. Is that his special skill or there is also some new category of knight skills? If the first, there won't be much knights of that skill, I'm affraid :(
Angryminer
13-03-2004, 12:48
I don't think there is a "shoot fire-arrows at soldiers"-skill, but something like "dread lvl 3" which makes you soldiers burn people down *muhahaha* :D .
Angryminer
Frank Fay
13-03-2004, 13:10
Since the player has free choice how to develop the skills, it can be the first skill you grant to your marshal.
Just to it straight:
Q: do i need a knight skill in order for my archers to shoot fire-arrows at enemy soldiers.
and
Q: do i need a knight skill in order for my archers to shoot fire-arrows at enemy buildings.
What is that skill called ?
Originally posted by Frank Fay
Since the player has free choice how to develop the skills, it can be the first skill you grant to your marshal.
i think the skill is weird,... sounds like they guys are lifing in the stone age and fire needs to be exploored,...
would be better if they use the fire when you give the order, means: when you click on a building they know to use the ifre arrows.
ok,... when you give the order to shoot on peopüle with fire arrows, THAT could be a skill.
but it would be crazy to be unable to destroy buildings with archers, just cuase your commander doenst have that skill,...
or am i wrong and that skill is ONLY for fire arrow use with poeple? :confused:
Originally posted by Bora
i think the skill is weird,... sounds like they guys are lifing in the stone age and fire needs to be exploored,...
would be better if they use the fire when you give the order, means: when you click on a building they know to use the ifre arrows.
ok,... when you give the order to shoot on peopüle with fire arrows, THAT could be a skill.
but it would be crazy to be unable to destroy buildings with archers, just cuase your commander doenst have that skill,...
or am i wrong and that skill is ONLY for fire arrow use with poeple? :confused:
I also think that this skill is kinda wierd - i'm happy to see that i'm apparently not the only one who has this opinion.
Angryminer
13-03-2004, 18:51
This 'skill-talk' is just about incarnating enemy soldiers, not enemy buildings.
Just read carefully.
Angryminer
Frank Fay
13-03-2004, 19:50
Skills have multiple meanings. One skill enables your ranged units to shoot fire arrows against other units.
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