Laudan
24-05-2006, 10:14
I need a solution for the followings proplem:
[info]
event_id = event_religion
affect = player
reward = player
periods = late, high, early
calc_for_kingdoms = Abassids, Aleppo, Algeires, Anglia, Antioch, Aragon, Armenia, Athens, Austria, Bagdad, Bdin, Berbers, Bohemia, Bosnia, Brandenburg, Brittany, Bulgaria, Burgundy, Byzantia, Castilia, Cordoba, Cork, Croatia, Cumans, Cyprus, Damask, Danemark, Dobrudzha, England, Epir, Fatimids, France, Gelre, Genoa, Georgia, Germany, Golden Horde, Granada, Hannover, Highlands, Hungary, Ilkhanids, Ireland, Italy, Jerusalem, Karaman, Kazan, Khazars, Kiev, Latins, Leinster, Leon, Lithuania, Lombardy, Lotharingia, Lothian, Mameluks, Moldavia, Morocco, Munster, Muscovy, Naples, Navarra, Nicaea, Normandy, Norway, Novgorod, Ottomans, Pamplona, Papacy, Pechenegs, Poland, Pomerania, Portugal, Provance, Ryazan, Saloniki, Savoy, Scotland, seljuks, Serbia, Sicily, Spain, Suzdal, Sweden, Switzerland, Teuton Order, The Palatinat, Palatinat, Trebizond, Tunisia, Turnovo, Tuscany, Ukraine, Ulster, Venetia, Venice, Wales, Wallachia, Wessex, York, Zenata, Zeta, Zirid
[info]
has_realms = Kent
Kingdoms_not_exist = Armenia ;This is the Triggerpoint
add_gold = -5000
add_power = 1
add_piety = -1000
add_gold = -5000 How can i change the gold randomize?????
Who have a idea to write for this proplem a programfile ????
[info]
event_id = event_religion
affect = player
reward = player
periods = late, high, early
calc_for_kingdoms = Abassids, Aleppo, Algeires, Anglia, Antioch, Aragon, Armenia, Athens, Austria, Bagdad, Bdin, Berbers, Bohemia, Bosnia, Brandenburg, Brittany, Bulgaria, Burgundy, Byzantia, Castilia, Cordoba, Cork, Croatia, Cumans, Cyprus, Damask, Danemark, Dobrudzha, England, Epir, Fatimids, France, Gelre, Genoa, Georgia, Germany, Golden Horde, Granada, Hannover, Highlands, Hungary, Ilkhanids, Ireland, Italy, Jerusalem, Karaman, Kazan, Khazars, Kiev, Latins, Leinster, Leon, Lithuania, Lombardy, Lotharingia, Lothian, Mameluks, Moldavia, Morocco, Munster, Muscovy, Naples, Navarra, Nicaea, Normandy, Norway, Novgorod, Ottomans, Pamplona, Papacy, Pechenegs, Poland, Pomerania, Portugal, Provance, Ryazan, Saloniki, Savoy, Scotland, seljuks, Serbia, Sicily, Spain, Suzdal, Sweden, Switzerland, Teuton Order, The Palatinat, Palatinat, Trebizond, Tunisia, Turnovo, Tuscany, Ukraine, Ulster, Venetia, Venice, Wales, Wallachia, Wessex, York, Zenata, Zeta, Zirid
[info]
has_realms = Kent
Kingdoms_not_exist = Armenia ;This is the Triggerpoint
add_gold = -5000
add_power = 1
add_piety = -1000
add_gold = -5000 How can i change the gold randomize?????
Who have a idea to write for this proplem a programfile ????