View Full Version : Jorse archer animations
the_holy_knight
16-04-2004, 12:47
Hi ppl this is just a quick question in the unit animation for the horse archer on the main website it stops to shoot an arrow will it always do this?
I hope not!!! Turks and Mongols were deady because they shot in full fast, not stopping to shoot.
Kuno of Gersenau
16-04-2004, 13:22
Maybe this is the difference beteween "horse archer" and "steppe horsemen"?
Angryminer
16-04-2004, 14:43
Is it possible to tell a squad to 'move' there and 'shoot' at those people?
I guess not.
So I guess they will all stop to shoot their arrows.
Just a matter of controlability.
Angryminer
the_holy_knight
16-04-2004, 15:44
maybe you could que it up or hold a key which when u told them to attack after moving to a place they shoot at the unoit while moving :confused: this could work.:cheers:
hulkster225
16-04-2004, 16:05
I think maybe Kuno is right. That would be a key difference and would make the steppe horse archers much more effective.
Originally posted by Elewyn
I hope not!!! Turks and Mongols were deady because they shot in full fast, not stopping to shoot.
I agree.
The mongols and turks specialization was their good archery and shooting then they are mounted the running horse.For them it were weaponry,they hadn't problems here.And in many pictures of Middle Ages we can see how shoots mongol soldier:he is turned ahead or turned back,and horse are running (legs are in action).
:)
But I don't know how shoots steppe horseman,but we will see.
the_holy_knight
17-04-2004, 14:21
The shot when turned around was called the parthaginian shot i think and it took a long time to master
Originally posted by the_holy_knight
Hi ppl this is just a quick question in the unit animation for the horse archer on the main website it stops to shoot an arrow will it always do this?
this is only to show us how this unit will move in the game and not about how how the fight will look like, so dont worry
Kuno of Gersenau
17-04-2004, 14:53
Sure? If you are right, why do they not shoot at the same time, I think it wouldn't be such a big difference to make that he shoots at the same time when he is moving...
vBulletin v3.5.4, Copyright ©2000-2007, Jelsoft Enterprises Ltd.