![Doctor](../../gfx/resources/gebaeude/arzt.gif) |
Doctor
|
|
Wood:
|
4 |
Price:
|
450 |
Stock:
|
|
|
Bricks:
|
9 |
Operating cost (active/passive):
|
30/30 |
|
Tools:
|
4 |
Requires:
|
50
citizens |
|
|
![Public bath](../../gfx/resources/gebaeude/badehaus.gif) |
Public bath
|
![Dummy](../../gfx/resources/waren/dummy.gif) |
Wood:
|
5 |
Price:
|
1200 |
Stock:
|
|
|
Bricks:
|
19 |
Operating cost (active/passive):
|
60/60 |
|
Tools:
|
6 |
Requires:
|
210
citizens |
|
|
![Fire department](../../gfx/resources/gebaeude/feuerwehr.gif) |
Fire department
|
|
Wood:
|
5 |
Price:
|
150 |
Stock:
|
|
|
Bricks:
|
|
Operating cost (active/passive):
|
15/15 |
|
Tools:
|
3 |
Requires:
|
15
settlers |
|
|
![Gallows](../../gfx/resources/gebaeude/galgen.gif) |
Gallows
|
|
Wood:
|
2 |
Price:
|
100 |
Stock:
|
|
|
Bricks:
|
|
Operating cost (active/passive):
|
20/20 |
|
Tools:
|
1 |
Requires:
|
100
citizens |
|
|
![University](../../gfx/resources/gebaeude/hochschule.gif) |
University
|
|
Wood:
|
5 |
Price:
|
750 |
Stock:
|
|
|
Bricks:
|
19 |
Operating cost (active/passive):
|
60/60 |
|
Tools:
|
6 |
Requires:
|
250
merchants |
|
|
![Chapel](../../gfx/resources/gebaeude/kapelle.gif) |
Chapel
|
|
Wood:
|
5 |
Price:
|
100 |
Stock:
|
|
|
Bricks:
|
|
Operating cost (active/passive):
|
5/5 |
|
Tools:
|
2 |
Requires:
|
none
|
|
|
![Cathedral](../../gfx/resources/gebaeude/kathedrale.gif) |
Cathedral
|
|
Wood:
|
25 |
Price:
|
7500 |
Stock:
|
|
|
Bricks:
|
70 |
Operating cost (active/passive):
|
90/90 |
|
Tools:
|
25 |
Requires:
|
2500
aristocrats |
|
|
![Church](../../gfx/resources/gebaeude/kirche.gif) |
Church
|
|
Wood:
|
7 |
Price:
|
1600 |
Stock:
|
|
|
Bricks:
|
25 |
Operating cost (active/passive):
|
50/50 |
|
Tools:
|
7 |
Requires:
|
150
citizens |
|
|
![Market place](../../gfx/resources/gebaeude/marktplatz.gif) |
Martket place
|
|
Wood:
|
10 |
Price:
|
200 |
Stock:
|
10 |
|
Bricks:
|
|
Operating cost (active/passive):
|
10/10 |
|
Tools:
|
4 |
Requires:
|
none
|
|
|
![Palace](../../gfx/resources/gebaeude/schloss.gif) |
Palace
|
|
Wood:
|
20 |
Price:
|
5000 |
Stock:
|
|
|
Bricks:
|
50 |
Operating cost (active/passive):
|
40/40 |
|
Tools:
|
15 |
Requires:
|
1500
aristocrats |
|
|
![School](../../gfx/resources/gebaeude/schule.gif) |
School
|
|
Wood:
|
4 |
Price:
|
450 |
Stock:
|
|
|
Bricks:
|
9 |
Operating cost (active/passive):
|
30/30 |
|
Tools:
|
4 |
Requires:
|
100
settlers |
|
|
![Theatre](../../gfx/resources/gebaeude/theater.gif) |
Theatre
|
|
Wood:
|
5 |
Price:
|
1200 |
Stock:
|
|
|
Bricks:
|
19 |
Operating cost (active/passive):
|
80/80 |
|
Tools:
|
2 |
Requires:
|
300
merchants |
|
|
![Tavern](../../gfx/resources/gebaeude/wirtshaus.gif) |
Tavern
|
|
Wood:
|
4 |
Price:
|
250 |
Stock:
|
|
|
Bricks:
|
6 |
Operating cost (active/passive):
|
15/15 |
|
Tools:
|
3 |
Requires:
|
50
settlers |
|
|
![House pioneers](../../gfx/resources/gebaeude/wohnhaus1.gif) |
House pioneers
|
|
Wood:
|
3 |
Price:
|
|
Inhabitants:
|
2 |
|
Bricks:
|
|
Requirements for next level:
|
Cloth,
chapel, market place |
Tools:
|
|
|
![House settlers](../../gfx/resources/gebaeude/wohnhaus2.gif) |
House settlers
|
|
Wood:
|
3 |
Price:
|
|
Inhabitants:
|
6 |
|
Bricks:
|
|
Requirements for next level:
|
Alcohol
and tobacco or spices, tavern and school |
Tools:
|
1 |
|
![House citizens](../../gfx/resources/gebaeude/wohnhaus3.gif) |
House citizens
|
|
Wood:
|
2 |
Price:
|
|
Inhabitants:
|
15 |
|
Bricks:
|
6 |
Requirements for next level:
|
Cacoa,
church and public bath |
Tools:
|
2 |
|
![House merchants](../../gfx/resources/gebaeude/wohnhaus4.gif) |
House merchants
|
|
Wood:
|
3 |
Price:
|
|
Inhabitants:
|
25 |
|
Bricks:
|
9 |
Requirements for next level:
|
Jewelery,
clothes, university und theatre |
Tools:
|
3 |
|
![House aristocrats](../../gfx/resources/gebaeude/wohnhaus5.gif) |
House aristocrats
|
|
Wood:
|
3 |
Price:
|
|
Inhabitants:
|
40 |
|
Bricks:
|
12 |
Requirements for next level:
|
|
Tools:
|
3 |