This FAQ is a guide to playing the video game, Hardwar - a futuristic combat flight simulator. The text was originally written to provide answers to commonly asked forum questions. The FAQ has evolved to contain a wealth of gameplay, technical and reference information, most of which cannot be found elsewhere. The 1998 release version of Hardwar was developed further through a series of "upgrade" patches from former developers, and modifications made by fans. Many of these are only documented by this FAQ.
- 1. Preface - Author's notes, credits, legal statement, and FAQ version.
- 2. Introduction - Game information, requirements, patches, game downloads, and community.
- 3. Gameplay - Common gameplay questions. Topics include Combat, Piloting and Equipment, Hangars, Economy, and Transport.
- 4. Walkthrough - Overview of plot, with answers to common problems.
- 5. Cheating - Cheat codes and God Hangar.
- 6. Online - Guide to playing online. Topics include Gameplay, Technical Issues (specific to online Hardwar), and Hosting.
- 7. General Technical Issues - Solutions to common technical problems. Topics include Installation and Patching, Video, Sound, and Gameplay 'Bugs'.
- 8. Editing and Customising - Help with customising Hardwar. Topics include Setup, Skins, Utilities, and Editors.
- 9. Upgrade 3 - Extensive documentation for the series of five "U3" beta patches. Topics include History, Terminal Commands and Scripting, Setup, Gameplay, and Bugs and Modifications.
- 10. Upgrade IM - Documentation for Ian Martin's "UIM" patches. Topics include Introduction, Gameplay, and Technical.
- 11. Ask Ian Martin - Answers to questions from former developer, Ian Martin.
- 12. And Finally... - Last words and commentary.
- Appendices - Topics include Hangar List, Non-Moth Production Requirements and Locations, Moth Production Requirements, Plot Video Transcripts, Non-Plot Video Transcripts, Modifications, Hacking, and CD Music Track Listing.