Interactive Hardwar Navigation Terminal
This terminal was originally coded by Tim (timski) Howgego, 2001.
Contains information provided by Captain Zedo and the Hardwar 'community'.
The original game Hardwar (TM) Copyright © 1998-2000 Gremlin Interactive Ltd. Technology Copyright © 1993-9 Software Refinery Ltd.
The terminal attempts to provide the type of interactive information that, in the view of the author, would have been nice to see within the original game. It pushes browser technology to its limits (maybe a little bit beyond ;-) ) at a time when most web designers have given up on html/java in favour of Flash and server side routines. The terminal uses no non-standard plugins, and is entirely client based.
I am always interested in ideas for new features and information; as well as bugs and errors. Please mail me at tim@capsu.org.
The current version is v1.1, which features:
- All craters and buildings in Hardwar version U2.04.
- Optional water and geography.
- Heads-Up Display (HUD).
- Hangar entrance points (shown by radar-style coloured sets of circles).
- Quick-jump list, which takes you immediately to anywhere on Titan.
- A complete set of building information.
- A complete set of basic building-type layers, a plot site layer, and a few trade map layers.
- On/off button (killer feature, eh?).
- Quick-start screen.
- HUD on/off preference now stored as a cookie for easier use.
- Echo log.
- Building pictures.
- Complete help file.
- UPDATE! Minor additions to information, including accurate pirate hangar names.