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Bora
05-12-2003, 09:31
Hi!

dont know if that question already been answered.
but is it possible to go with the own trrops thru allied territory?

i hope you can. i have the game "medieval total war" and the most thing that piss me of is, that always whe nyou wanna cross the territory of an allie it comes to war,... means that strategic contracts can get pretty useless.

for example: i play as germany and my allie is france. then france is war with spain,... but to help france i must go thru its territory,.. but i cant without causing a war,... only solution is to have a province at the sea and to have ships,.. the territory of the enemy also must be at the sea,...

so i hope that you cann pass thru allie territory in knights of honor
:)

Arjenvs
05-12-2003, 09:37
Originally posted by Bora
so i hope that you cann pass thru allie territory in knights of honor
:)


I thought this was indeed allready askes...and anwsered with a yes....(will try to look it up for you...)

Frank Fay
05-12-2003, 12:57
Yes it will be possible. The alliance agreement will include this. We used to had it as a seperate diplomatic asset, but it was no fun and we merged with the alliance agreement.

Gorgoroth
05-12-2003, 13:45
IMHO a separate diplomatic option would be better for this but ah well..........this is fine enough.

Frank Fay
05-12-2003, 13:48
Believe me, we will have enough....

Elewyn
05-12-2003, 14:04
Originally posted by Gorgoroth
IMHO a separate diplomatic option would be better for this but ah well..........this is fine enough.
I don't think it would be good as another dip.action. It would be payed somehow. It's better to have it as a part of alliance.

Thanks, Frank:cheers:

Arjenvs
05-12-2003, 16:44
Originally posted by Elewyn
I don't think it would be good as another dip.action. It would be payed somehow. It's better to have it as a part of alliance.

Thanks, Frank:cheers:

Well I diagree.....allright Frank if you say there are enough deplo options.....but still there is a big difference between an alliance....and only a passing territory agreement....for instance...you have a big kingdom and only some small countries are between you and your big enemy......you may not want to attack and conquer them..and also may not want to be dragged into a war with there enemies...so then no alliance and no war...but you still want to go to your big enemy....then a transpassing agreement would be great.....

this is not just to neck....but really find it very usefull.....

:cheers:

Frank Fay
05-12-2003, 16:55
but you still want to go to your big enemy

You still can. It is not that you move an army onto a Kingdom and they immediately declare war. First of all they may send you a threatening message or even do nothing. It depends on the overall relationship and what you do to him etc. Also via Espionage you can bribe the King to improve relationship. Explaining more would go into too much detail. But believe me the diplomacy is very powerful and has loads of features, which are not necessarily connected to the diplomacy itself...

Jorghan
05-12-2003, 16:56
It's also something the winner of a war may demand, that his armies should be allowed to pass through the loser's lands. So there could be an agreement that allows one party to pass through the others land, while the other guy isn't allowed to pass through the lands of the first party.

Arjenvs
05-12-2003, 16:58
Originally posted by Frank Fay
You still can. It is not that you move an army onto a Kingdom and they immediately declare war. First of all they may send you a threatening message or even do nothing. It depends on the overall relationship and what you do to him etc. Also via Espionage you can bribe the King to improve relationship. Explaining more would go into too much detail. But believe me the diplomacy is very powerful and has loads of features, which are not necessarily connected to the diplomacy itself...


wow.....allright!!!!! so you are able to go where ever you want to go...only...then it influences reputation or other things...and maybe ends in a war.....

talking about a realistic game!!!!
superb!!!!

:hello:

:cheers:

Jerome
05-12-2003, 18:55
so if you have crossed an friendly realm and conquered an enemy realm far away from your 'homeland', can you still control it?

i mean; can you control a realm that is not directly at your border? or can you have 'satelite states' all over europe?

Arjenvs
05-12-2003, 20:04
Originally posted by Jerome
so if you have crossed an friendly realm and conquered an enemy realm far away from your 'homeland', can you still control it?

i mean; can you control a realm that is not directly at your border? or can you have 'satelite states' all over europe?


Yes...think so!! But you only have to have a loyal knight there.....in real history it happend to...so why not in a game....:cheers:

Bora
05-12-2003, 20:46
Originally posted by Frank Fay
You still can. It is not that you move an army onto a Kingdom and they immediately declare war. First of all they may send you a threatening message or even do nothing. It depends on the overall relationship and what you do to him etc. Also via Espionage you can bribe the King to improve relationship. Explaining more would go into too much detail. But believe me the diplomacy is very powerful and has loads of features, which are not necessarily connected to the diplomacy itself...

well that brings me to the idea that the winner should be able to declare rules to the loser of a war.

example: the loser is not allowed to have a bigger army then 1000 soldiers (if 10000 would be the possible max)
or the loser must pay a special amount of money for a couple of years or/and deliver goods for free to the winner

Henrik
06-12-2003, 02:32
Originally posted by Bora
well that brings me to the idea that the winner should be able to declare rules to the loser of a war.

example: the loser is not allowed to have a bigger army then 1000 soldiers (if 10000 would be the possible max)
or the loser must pay a special amount of money for a couple of years or/and deliver goods for free to the winner

Or the defeated king should hand out few territories that they pocess I.e. if you are in need of a territory that has a harbour you could demand as a payment for "war damages"

Bora
06-12-2003, 22:13
Originally posted by Bora
well that brings me to the idea that the winner should be able to declare rules to the loser of a war.

example: the loser is not allowed to have a bigger army then 1000 soldiers (if 10000 would be the possible max)
or the loser must pay a special amount of money for a couple of years or/and deliver goods for free to the winner

yes, as option, but as winner you should have some options what you can get from the defeated enemy.
but if you want to have money and the enemy has no money at all, then you shpuld not be able to ask 4 it, of course.

Elewyn
07-12-2003, 00:14
I like this game. With these dev's answers it's becoming better and better(more and more realistic:) )

quote:
--------------------------------------------------------------------------------
Originally posted by Jerome
i mean; can you control a realm that is not directly at your border? or can you have 'satelite states' all over europe?
--------------------------------------------------------------------------------

I hope we can. And satelite/vasal states, it's anotther good question.
Will the realm far from your kingdom, but conquered by your knight be normal part of your "empire" or will it beacome your vasal state with your loyal knight as a king. And if he'll rest loyal until your border reach "his" vasal state, how complicated will be unification of this realm to your kingdom? Silly - of course it will depend on knight's abilites. But will he still be your knight, even if ho's ruling in your name far from your own kingdom?

Frank Fay
07-12-2003, 09:47
We had vassality planned but it turned out to be no fun. So it has been sacrificed. All conquered realm have always the same state to you.

Frujin
07-12-2003, 11:14
Yeah, but we still have tribute. During the game you may need to pay tribute to the most powerful neighbors of you. Just to save your skin :)

Also, you may demand tribute from the others. This makes them :angry:, so think carefuly!

Elewyn
07-12-2003, 11:19
Yeah, but we still have tribute. During the game you may need to pay tribute to the most powerful neighbors of you. Just to save your skin :)
Also, you may demand tribute from the others. This makes them :angry:, so think carefuly!

It's nice to see this.

We had vassality planned but it turned out to be no fun. So it has been sacrificed.
So, then I agree

All conquered realm have always the same state to you.
Thanks for convicement:) :cheers:

Jerome
08-12-2003, 09:35
Originally posted by Frujin
Yeah, but we still have tribute. During the game you may need to pay tribute to the most powerful neighbors of you. Just to save your skin :)

Also, you may demand tribute from the others. This makes them :angry:, so think carefuly!

:hello: