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A few days ago I got "Anno 1602 Gold Edition". I played Anno 1602 since december 1999 but never multiplayer. But now I want to play multiplayer. Together with a friend. We know the right IP adress (we think) and we opened ports 2300 and 47624 and started an IP/TCP internet game. But we couldn't connect to eacht other. Can anyone here help us, cause we really don't know what to do.
Looking forward to a fast respons,
MB1
Dread Pirate Terry
30-01-2005, 21:44
Welcome to the forum MB1! :halloha:
You say that you just got the Anno 1602 Gold Edition, Does your friend also have the same edition?
Since you reffer to it as "Anno 1602" rather than "1602 A.D." you have a non English speaking version is that right? When playing multiplayer with someone in Germany I can only play with my "Anno 1602" CD in theCD drive in my computer. When playing someone else with the American version, "1602 A.D." I do not need the disc.
Let us know if this helps, if not then one of our techy members may have another suggestion.
:cheers:
Hi,
Thanks for helping but is not a solution, cause we're sure we've the same version. We got it in the same shop so, both we've gold edition. For us it's also a problem cause we've tried almost everything. :bconfused
(We've both the Dutch version, it's also a German version.)
But with the help of some people around here it maybe good, I hope :bowdown:
mamayourpeoplearehungry
31-01-2005, 02:55
Are you both behind a firewall? Did you allow the program access or put the ip in the trusted. If I play multi with more than Dread Pirate Terry I usually need to turn the firewall off.
Also I find that I need to close down AIM or YIM also.
Sir Henry
31-01-2005, 08:37
Hello @ all! :halloha: Glad to be back after a pause... :cheers:
Seems to be my topic... :biggrin:
If you have identical versions, the chances are very high that we can solve the problem. So let's see.
The following description applies if you want to play 1602 A.D. over a router.
All players must have the same 1602 version. The German NINA edition (Neue Inseln Neue Abenteuer) with the NINA extension (NINA-Erweiterung) is equivalent to the Königsedition (KE). The KE is incompatible with the German basic version. German versions are said to be incompatible with international versions.
One player selects to host the game and to create a group; this is called the server. The other players join the server's group and are called the clients. Normally the player with the fastest Internet connection should become the server.
All players will need the following IP addresses for the next steps:
Your own internal IP address, i.e. the address of your computer in your private LAN. You can obtain your internal IP address with the program ipconfig, executed in a DOS window. In older Windows versions you can use winipcfg.
The external IP address of the server hosting the game. The server can obtain his/her external IP address from e.g. http://whatismyip.com. Note that the address may change when you reconnect to the internet, e.g. after a reboot.
You may also use Sir Henry's Anno 1503 Launcher (http://www.annopool.de/comment.php?dlid=300) to display both your internal and external IP addresses.
All players with a router have to forward the router ports 47624/TCP and 2300/TCP+UDP to the internal IP address of their host. This point is often overlooked, especially by clients! Unfortunately, the routers are all different, so that a general description cannot be given. You have to consult your manual or else post screenshots of your router dialog windows if you cannot figure out how to do this. In case your router requests you to define a trigger port, select 47624 as the trigger port. It is no problem if you cannot select TCP or UDP, just specify the two port numbers in this case. Look here (http://sir.annopool.de/netgear.jpg) for an example with a Netgear router.
All players have to open the ports 47624 and 2300 in their firewall (if any).
The server player must communicate the external IP address to the clients prior to starting the game, e.g. via Messenger or ICQ.
All parties must select TCP/IP connection for DirectPlay in the 1602 connection dialog.
The clients must enter the external IP address of the server into the connection dialog.
The server can watch the clients as they connect. When finally the connection dialog box disappears, all connections have been established. Any further problems are related to different issues, e.g. game versions, DirectX versions, bad connections, missing/inconsistent savegames, and such.
Point 4 obviously only applies to players with a router, but note that point 5 applies to all players, even to those without a router!
As an alternative or if all attempts fail, you may consider playing in a Virtual Private Network (VPN). This is a virtual LAN established over a public network. All players have to install the VPN software, which can be obtained for free from http://www.openvpn.net. Read page 2 of this German thread (http://www.annozone.de/forum/thread.php?threadid=2113) for more information.
Hope this helps... would be nice to get some feedback! :wacko:
First of all a big Thank you to the Users Lancelot und friend :go: for making it topic again. And thank you for bringing a solution in advance both.
Has someone already successfully tested it after Henrys first solution-struck unfortunately failed?
I think thereby of these three combinations :scratch:
- Router - no router
- Router - router
- Router - router - no router
Volunteers volunteers :halloha :
Sir Henry
31-01-2005, 13:55
Dear Frieden, :viking:
What I described above is essentially the same as what you call my first "solution-struck" (?), just a bit more verbose and detailed. Roadrunner and others may attest that it has indeed helped quite a number of players to set up a multiplayer session. If this has not worked in some situations it is also imaginable that not all the points were properly obeyed, as required.
So let's hope that the instructions are now detailed enough to finally solve this issue. :smile:
PS. Who is Lancelot und friend? :confused:
RoadRunner
31-01-2005, 14:10
PS. Who is Lancelot und friend? :confused:
I think you know Lancelot's friend - it's Jue (from the AnnoZone board). ;) You may also have a look at this page (http://forum.sunflowers.de/showthread.php?t=2956&page=5&pp=25)...
And welcome here, Sir Henry. :smile:
Sir Henry
31-01-2005, 14:25
Ahh that's why... searching for Lancelot does not find Lanzelot... :biggrin:
... So let's hope that the instructions are now detailed enough to finally solve this issue. :smile:
Yes , let's hope so :smile:
Yes, it's finally done! Thank you very much for the help! Now we can enjoy the game together! Thanks! Point 4 of your message was our problem.
Sir Henry
31-01-2005, 16:21
Thank you! :hello:
Easter Bunny
03-03-2005, 16:59
Hey ,
its just one thing i wondering on. Why doesn't Seriall connection for DirectPlay work? Is it broken now?
Sir Henry
03-03-2005, 21:18
Who said it does not work? :scratch:
Have you tried it?
Easter Bunny
03-03-2005, 21:43
Yeah iv tried it , i do not think it work , but it can be some thing with my computer too :biggrin:
Sir Henry
03-03-2005, 22:01
What cable did you use to connect the two computers?
Before you try running the game you should first see if you can use the direct serial connection for "normal" Windows communication.
However, I would always prefer to use networking instead of serial cable. It should no longer be a problem nowadays.
Easter Bunny
03-03-2005, 22:52
Yeah, i use TCP/IP now , but it doesent seems like it works either! Do u got to have the full IP like this : 66.229.71.53:35564 it can u just use 66.229.71.53? I try to connect to another computer , thats not in my house , a friends computer. So can that may be a problem? (I aint good at this stuff)
Prince Eric of the Lorah Clan
03-03-2005, 23:34
Hi, Bunny! Welcome to the board!:smile:
The short IP# you gave as an example looks like the right kind of IP#.
If someone asks me how to find thier own IP, I like to use this link:
http://www.whatismyip.com/
There is something else that I can think of that might be a problem making a multiplayer connection: if you and/or the other player(s) have firewalls or routers, these can block the connection.
Edit: I am sorry my comments are redundant. I did not read the whole thread before making my post, so I am just repeating what was already said above.
Sir Henry
04-03-2005, 08:20
Yeah, i use TCP/IP now , but it doesent seems like it works either! Do u got to have the full IP like this : 66.229.71.53:35564 it can u just use 66.229.71.53? I try to connect to another computer , thats not in my house , a friends computer. So can that may be a problem? (I aint good at this stuff)
Well... just scroll back a few posts or click here (http://forum.sunflowers.de/showpost.php?p=86602&postcount=5) .
Do exactly what I wrote there and then come back and tell us what exactly your problem is. Sorry but "It won't work" is not enough.
Easter Bunny
04-03-2005, 11:21
ok , but do the firewall change IP on internett? Should i turn it of and then go on www.whatismyip.com ?
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