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Angryminer
25-03-2004, 16:37
I guess you will...
Imagin the situation when you moved one of your armies to the harbor in order to board. Right before the ship is there to pick up your soldiers an enemy army attacks tha harbor. Then it would be necessary to have the harbor in CV.
But note: These are only speculations.
Angryminer
Frank Fay
25-03-2004, 17:57
you see it in CV when the harbor gets attacked and is fortified....
but if you are the attacker, you better bring good units with ya :D
Krum The Terrible
25-03-2004, 19:58
Ok,if we are talking about harbors it's logical to talk and about ships. Please aswer on this questians.
1. Can I improve expirience of my ships and how.
2. In the sea battles what is important, how many cannons
theare are on the ship or how big is it.
3. If you are transporting your troops whit ship and it sink do the troops die or theare are boats:D
4. Can you capture the stocks from enemy ship.Special resource for example.
And if you are transporting troops on a ship can they fight too if the ship engages an enemy?
Haegemon
25-03-2004, 20:08
2. Maybe how much people there is in.
3. Read somewhere, toops die.
Frank Fay
26-03-2004, 22:21
Can I improve expirience of my ships and how
No the army turns into a ship when boarded. Also there is a skill who makes units not to suffer morale penalty when on the sea. Units such as Vikings and Normans, dont fear the sea....
In the sea battles what is important, how many cannons theare are on the ship or how big is it.
The sea battles are meant to be complementary and WV only. Two ships meet, they battle and thats it. Of course there will be an animation in WV representing it and they can get reinforced.
If you are transporting your troops whit ship and it sink do the troops die or theare are boats
They die but ships sink only when a battle has been lost. A ship can also retreat...
Can you capture the stocks from enemy ship.Special resource for example.
Nope, because there isnt. Maybe prisoners -> Frujin ?
Yes army carries its own food supply. If you plunder a farm it can be refilled.
Can u destroy your own farms (so that the enemy can't get any food) ?
Originally posted by Vytis
Can u destroy your own farms (so that the enemy can't get any food) ?
I see what you mean - you wanna be able to use scorched-earth tactics in order to starve an invading force - right ;)
And IMHO that is GREAT :go:
This tactique is very usefull. I missed the option of destroying my own buildings in games such as AoK or KaM. It's really very important for war tactique.
Frank Fay
27-03-2004, 10:31
But why would you want to do it? I mean, your interest is to get your lands back and when you really invested loads of money and time to develop it, do you want to destroy it after all?
I can not me or either the testers remember ever used that feature (yes we had it).
I don't know, I haven't played KoH yet, so I don't know. The fact is that it is good way how to lower enemy's moral to get him out of food. If it's possible there to collect food from farms quickly just before enemy's arrival, it's not needed. But why not have it optional?
I missed it in AoK and KaM for another reason than this (when a building became useless, it was impossible to destroy it and build there something else. I know this won't be needed in KoH)
Originally posted by Frank Fay
But why would you want to do it? I mean, your interest is to get your lands back and when you really invested loads of money and time to develop it, do you want to destroy it after all?
I can not me or either the testers remember ever used that feature (yes we had it).
Well Frank, let me "teach you a little history lesson", back in those days during WWII where the wehrmacht invaded the Russia the russian had great succes with using the scorched-earth tactic - this meant that all the supplies which the wehrmacht needed had to be shipped all the way from Germany itself to the frontline which basicaly meant that they had to choose between bullets and food - now, i know that this may not be the best comarison - but on the other hand i think it illustrate our point.
I also think that the player would choose this rather drastic solution only in desperate situations - due to the reason which you yourself has stated.
So give us the ability to destroy our own structures.
Frank Fay
27-03-2004, 12:50
Enemy gets a morale penalty when on foreign teritory. Also when you have governor "in town" he can fortify the food production, the farms. But dont forget:
- The food feeds the town. If you destroy the food production, you harm yourself.
- If the attacking army decides to plunder they may get a bit food but the main purpose is not to get food but to destroy that the town has not enough food when they siege.
- I know about the WW2 tactics but it was done because there was supply "in the game". In KoH we dont have supply, only that an army has an own food storage, same as a town.
Originally posted by Frank Fay
- I know about the WW2 tactics but it was done because there was supply "in the game". In KoH we dont have supply, only that an army has an own food storage, same as a town.
I "know" that you are able to see the possibilities in this Frank - so i think that i speak for many of us when i say that i hope that this whole supply issue will be more exploited in KoH2 :) - it would certainly be something that deserved to find it way into the devs future to-do-list.
Frank Fay
27-03-2004, 13:16
If you still want it in after you played KoH, we can continue arguing :cheers:
Originally posted by Frank Fay
If you still want it in after you played KoH, we can continue arguing :cheers:
I think you've a good point back there Frank :go: - the discussion on this subject is ofcaurse not that relevant right now :)
Originally posted by Frank Fay
If you still want it in after you played KoH, we can continue arguing :cheers: There are only 2ways.
Send us KoH and we'll beta test it :D
or Postpone this argue to the time after game release. Are you sure you want wait that long, Frank?
Frank Fay
27-03-2004, 14:08
No, we keep it in mind during testing...
I was joking, ofcourse :)
i think we shouldnt be worried about this point, i think its well ballanced :go:
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