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Arab Prince
28-02-2004, 19:27
I have 3 questions

1. Can i siege harbour?If yes should it be from land and Sea?

2. If a castle have more than one gate should i have more than 1 knight to siege it?

3. Does army needs food to travel long distance? so if they began starving they can go raiding farms searching for food.

Cork2
28-02-2004, 20:28
1. I think you can, its up to you you can come in on ships or on foot.

2. You have the armys attacking the gates one knight can't do much damage by himself. i am not sure if your able to have 2 armies fighting you enemy.

3. I don't think they do, but they need to rest or else their moral will go down.

Henrik
28-02-2004, 21:11
Hi Arab Prince

1. i think that they have a close view combat event screen for that one.

2. as far i know you're only able to control one knight at a time - we haven't seen any screens ( in close view ) where two of your knights are present at the same time - as far as i recall.

3. it is like Cork2 says that on a march your army has to rest once in a while in order to regain its morale.

Angryminer
28-02-2004, 22:14
You can lead two knights on the battlefield when you have reinforcements incoming during an already ongoing battle.

Angryminer

ArmosaDrako
18-03-2004, 18:30
Is merlin going to be in the game and what about king arthur??

Bora
18-03-2004, 19:08
answers:

1. you can attack everything on the map, means:
towns, farms, outposts and harbours. if you attack from land or sea its your choice

2. must also say i simply dont know it.

3. your troops needs food. as i know they get it automaticly from
theyre homecountry. so if ther is no food left in your towns, your troops will not fight

Bora
18-03-2004, 19:11
Originally posted by ArmosaDrako
Is merlin going to be in the game and what about king arthur??

they are bouth not in the game. frank or frujin posted once, that they dont fallow a special timeline. so i dont know if even king richard will be in. but there will be definitly no king arthur and merlin

Elewyn
18-03-2004, 19:49
I found somewhere that harbours can be conquered. So I'd like to know if we can capture and then controll a harbour in enemy's realm without controlling the capital. I doubt it is possible, just ask.

Frank Fay
24-03-2004, 16:36
There was a change...

A harbor can only be plundered. To conquer a harbor or all farms, villages and monasteries in the realm you got to get control over the town = conquering the realm. But you can plunder to harm the economy...

Frank Fay
24-03-2004, 16:38
If a castle have more than one gate should i have more than 1 knight to siege it?

Nope...

Siege is siege...you camp around the castle and when your food is gone your army retreats...if defenders food is gone, they will hand over the town. But the siege is an event ONLY in world view.

Frank Fay
24-03-2004, 16:42
Does army needs food to travel long distance? so if they began starving they can go raiding farms searching for food.

Yes army carries its own food supply. If you plunder a farm it can be refilled. Also a specific marshal skill will make them to eat slower.

Frank Fay
24-03-2004, 16:44
Is merlin going to be in the game and what about king arthur??

Nope...no fantasy....also King Arthur lived (well in the books) a few centuries earlier....

ArmosaDrako
24-03-2004, 17:04
What happens to your relationships with allies if you plunder a comon enemy or if you plunder an enemy of yours but an ally to your ally..I hope you understand this question....

Frank Fay
24-03-2004, 17:16
if you plunder a comon enemy

He will like it and maybe improves the relationship with him. Also he may sent you a note and tell you that he likes what you are doing.

f you plunder an enemy of yours but an ally to your ally

He might be disappointed but it depends on the relationship to you and his personality. If he is disappointed he will let you know...dont worry :cool:

Elewyn
24-03-2004, 17:18
There was a change...

A harbor can only be plundered. To conquer a harbor or all farms, villages and monasteries in the realm you got to get control over the town = conquering the realm. But you can plunder to harm the economy...
Thanks. Can you reveal how large the change was?
1) There was said that we can have garrison in a harbour or in some special fortified outposts?

2) maybe the harbour should be little diferent to other outposts, because is needed to board on a ship.

3)back to outposts. Can we have some fortified outposts like little castles to defend the town?

4) if yes, can you reveal a little about it's use? because when it ince stays, it needs some things to be usefull. Either the marching enemy army must conquere it to reach the capital, or you can ambush that army and force the enamy to siege this little castle or monastery

5) back to harbour. Whan plundered, can it lose it's level of upgrades? (Like when a player or his enemy plunder 3rd level harbour, it will disgrease to level 2 f.e.)

Sorry for so many questions :rolleyes: , so :cheers:

Frank Fay
24-03-2004, 17:36
Regarding the harbors the change was minimal. They can be still fortified but the governor needs to have a skill.

A harbor is different than a normal zone (farm, monastery or village), without harbors you can not board a ship. Your army has to march to a harbor and say board. Not possible only on a coast.

There wont be outposts anymore but zones can get fortified (governor skill).

A fortified zone can not be plundered easy and if you have a realm which produces a lot....the benefit is that you can protect it better... When someone decides to attack a fortified zone a specific battle map will be loaded. Without fortification the zone is helpless.

Besides that you can board a ship in the harbor you can import an exotic resource which is needed for the Kingdom Advantages.

When a harbor gots plundered it is destroyed (same for other zones). The king has to repopulate it again to the lowest level of development.

Elewyn
24-03-2004, 17:46
Thank you, Frank
Besides that you can board a ship in the harbor you can import an exotic resource which is needed for the Kingdom Advantages.

When a harbor gots plundered it is destroyed (same for other zones). The king has to repopulate it again to the lowest level of development. I asked especially because this import option. Destroying makes more sense than only degrading the level :) It looks like it's really not good to have infortified harbour of high level-easy to be destroyed, expensive to be rebuilt to the same level :)

How strong can a garrison be? (I mean how many squads- If knight can have 14-i think-, what abuot a zone?)

Frank Fay
24-03-2004, 18:22
One squad of royal guards per level of skill development...

Royal guards are very strong.... Also fortification means that the zone is protect by wall. And towers who can even fire arrows.

Elewyn
24-03-2004, 20:43
Originally posted by Frank Fay
One squad of royal guards per level of skill development...

Royal guards are very strong.... Also fortification means that the zone is protect by wall. And towers who can even fire arrows. Oh, firing towers:) instead of archer units :)

How many levels of development the harbor can have in maximum?

btw have you decided how many men will a squad have yet?

Haegemon
24-03-2004, 21:08
We will see the harbor still in close view?