Frujin
22-04-2004, 23:32
Hello again!
First of all, I'd love you to apologize for the few days delay of this post. Besides the main game mode - "Play in Europe", which is dedicated to those strategic monsters of you, we have another few single player and some multiplayer modes. They are:
Quick Battle - This mode can be played in both Single and Multiplayer. It is in fact a training mode. If you want to master Knights of Honor battle mechanics (they are not so complex, but they DO require some player skill) you can play this. It is an battle field map opened and two armies ready to clash are spawn. You take control of the one and the other is led by the AI or another human player. However, there is little difference between single and multiplayer modes here. In single player two ballanced, but randomly generated armies are spawn for you and the AI. In multiplayer each player has a budget and can buy manually picked troops. The winner is those, who make the enemy army fleeing the battlefield. There are up to 6 players (max 3 vs. 3) allowed to play that mode.
Castle Assault - This mode is totally the same as previous with a "small" difference. One of the armies is defending a Castle as the other is trying to defend it. Again, there are up to 6 players (max 3 vs. 3) allowed to play that mode.
Historical Battle - In this mode, the armies are not random or manually picked. They are placed on a position by us, and you have to take the control of one of the sides. This mode is available only in multiplayer games. We decided to remove this mode from single player options, because we would hate to see AI playing way too better than William the Conqueror. :) No, seriously - AI is a computer. Human is a Human. Even the most stupid human is better "warleader" than the AI. At least, will behave more "human - like". It doesn't mean that or AI won't kick most of you here, not at all. It just means that we, at BSS, are gamers as well. :cheers: This mode can be played head-to-head only.
Tower Mode - This is another multiplayer-only game mode. At start each player can buy army as much as the budged allows. Then the game starts and it is very similar to the open field mode. But there are few special rules, which makes it really special. There are specific locations on the map called "flag towers". They actually look as a Stone Towers with few structures arround - really like nice small village. Initially all towers has a white flag over them, which means they do not belong to anyone (we call such white flagged towers - independant) . The players can use their army to "capture" towers. Independant towers are captured easily - you just need to put your troops on top and keep them for a short time there. The towers already belonging to enemy are conquered a bit harder - you must first defeat any hostile troops in the vicinity of the tower. Then again - place troops on top. Of course, if the enemy player has some units on top of the tower (either as a process of capturing, or just some archers deployed there to shoot better) you need to get rid of them. Which means - assault tower and kill them, or make them running away.
The towers are giving gold regularly to their owners. With that gold, the players can hire more troops to join his army. Sometimes it happens, when the game is over, that no squads left from the original selection the player made in the beginning. All are bought during the battle.
Each player has Knight (as in all other modes) leading his army. But in this mode, the Knight can do one more thing - besides fighting as all other units. He can makea Camp. Which means, that the Knnight squad opens a Knight-Tent (you can see it in some screenshots already). Once he did - he is bound to at and can't leave that location. If enemy attacks him while he is camping - he will be captured and the player will be eliminated from the battle. But there is something else, while he is camping, the player can hire the aforementioned additional troops which comes to the tent. (THAT was very brief explanation :))
Also, only in this mode (besides the Grand Campaign), the squads are getting more experienced during the battle. The more succesful they are - the higher level. Possible levels are like in Europe mode - rookie, regular, elite and veteran.
Another unique feature for this mode is Squad resting. There is a special order the players can issue, which makes the squad to rise a tent at the location the player decides and to rest there. While camping even the most skilled soldiers (like veteran Templars) are VERY vulnerable. But they do refill their squad to it's maximum size, their morale get's much higher to it's default level AND, ranged units, refill their amunitions.
This mode is for 6 (max 3 vs. 3) players and no AI is allowed.
----
Ok, folks! It was really briefly - but the time is spare lately. If you have questions - ask away :)
If you think it was too long - well - it actually was way too short.
First of all, I'd love you to apologize for the few days delay of this post. Besides the main game mode - "Play in Europe", which is dedicated to those strategic monsters of you, we have another few single player and some multiplayer modes. They are:
Quick Battle - This mode can be played in both Single and Multiplayer. It is in fact a training mode. If you want to master Knights of Honor battle mechanics (they are not so complex, but they DO require some player skill) you can play this. It is an battle field map opened and two armies ready to clash are spawn. You take control of the one and the other is led by the AI or another human player. However, there is little difference between single and multiplayer modes here. In single player two ballanced, but randomly generated armies are spawn for you and the AI. In multiplayer each player has a budget and can buy manually picked troops. The winner is those, who make the enemy army fleeing the battlefield. There are up to 6 players (max 3 vs. 3) allowed to play that mode.
Castle Assault - This mode is totally the same as previous with a "small" difference. One of the armies is defending a Castle as the other is trying to defend it. Again, there are up to 6 players (max 3 vs. 3) allowed to play that mode.
Historical Battle - In this mode, the armies are not random or manually picked. They are placed on a position by us, and you have to take the control of one of the sides. This mode is available only in multiplayer games. We decided to remove this mode from single player options, because we would hate to see AI playing way too better than William the Conqueror. :) No, seriously - AI is a computer. Human is a Human. Even the most stupid human is better "warleader" than the AI. At least, will behave more "human - like". It doesn't mean that or AI won't kick most of you here, not at all. It just means that we, at BSS, are gamers as well. :cheers: This mode can be played head-to-head only.
Tower Mode - This is another multiplayer-only game mode. At start each player can buy army as much as the budged allows. Then the game starts and it is very similar to the open field mode. But there are few special rules, which makes it really special. There are specific locations on the map called "flag towers". They actually look as a Stone Towers with few structures arround - really like nice small village. Initially all towers has a white flag over them, which means they do not belong to anyone (we call such white flagged towers - independant) . The players can use their army to "capture" towers. Independant towers are captured easily - you just need to put your troops on top and keep them for a short time there. The towers already belonging to enemy are conquered a bit harder - you must first defeat any hostile troops in the vicinity of the tower. Then again - place troops on top. Of course, if the enemy player has some units on top of the tower (either as a process of capturing, or just some archers deployed there to shoot better) you need to get rid of them. Which means - assault tower and kill them, or make them running away.
The towers are giving gold regularly to their owners. With that gold, the players can hire more troops to join his army. Sometimes it happens, when the game is over, that no squads left from the original selection the player made in the beginning. All are bought during the battle.
Each player has Knight (as in all other modes) leading his army. But in this mode, the Knight can do one more thing - besides fighting as all other units. He can makea Camp. Which means, that the Knnight squad opens a Knight-Tent (you can see it in some screenshots already). Once he did - he is bound to at and can't leave that location. If enemy attacks him while he is camping - he will be captured and the player will be eliminated from the battle. But there is something else, while he is camping, the player can hire the aforementioned additional troops which comes to the tent. (THAT was very brief explanation :))
Also, only in this mode (besides the Grand Campaign), the squads are getting more experienced during the battle. The more succesful they are - the higher level. Possible levels are like in Europe mode - rookie, regular, elite and veteran.
Another unique feature for this mode is Squad resting. There is a special order the players can issue, which makes the squad to rise a tent at the location the player decides and to rest there. While camping even the most skilled soldiers (like veteran Templars) are VERY vulnerable. But they do refill their squad to it's maximum size, their morale get's much higher to it's default level AND, ranged units, refill their amunitions.
This mode is for 6 (max 3 vs. 3) players and no AI is allowed.
----
Ok, folks! It was really briefly - but the time is spare lately. If you have questions - ask away :)
If you think it was too long - well - it actually was way too short.