Elvain
11-02-2007, 23:50
In order to eliminate the confusion caused by upload of Holy Rome 1.8beta to HR1.7 thread here is a new thread.
The mod isn't fully finished. But I think that those who know my work and can believe me it really is palyable (but with higher danger of loss) can download it since now
There will be some more changes, even in the mapchanges pack, but not the most important ones. The same in the mod.
What isn't done now is list of changes and some details (I'm not decided yet about adding of some new buildings (such as "master fletcher" - upgrade of fletcher - for crossbows and longbows, "madrase" and "zawiya" as special muslim buildings - if those will be added, hospital will become specificaly christian building)
But I would like to see some feedback to make the final version as perfect as possible
Important - How to play with HR 1.8 beta
unless you use only mapchanges
1) be carefull before declaring war to any kingdom. Better try to isolate them from their allies. Especialy once you have more than 4 provinces.
2) don't hesitate to accept trade agreements from far and not really important kingdoms. You might find them very usefull once all your neighbours will declare war on you and your trading partners will break agreements
3) Always have reliable spy in your court
Download:
badongo:
Holy Rome 1.8 beta-mapchanges (http://www.badongo.com/file/2215056)
Holy Rome 1.8 beta (http://www.badongo.com/file/2215076)
rapidshare:
HR 1.8beta (http://rapidshare.com/files/16588086/HR1_8beta.ZIP.html)
mapchanges (http://rapidshare.com/files/16588739/HR1_8beta-mapchanges.zip.html)
Version 1.8.1 (improved economy, landlords, builders and princesses finaly have use)
Badongo link: HR 1.8.1 (http://www.badongo.com/file/2627610)
Rapidshare link: HR 1.8.1 (http://rapidshare.com/files/23732070/HR181.ZIP.html)
Installation
To install the mod you need to have programm called PakMan(downloadable in http://forum.sunflowers.de/showthread.php?t=3255)
before you install the mod,make backups of defs.pak,europe.pak and texts.pak!!(I recomend to create "Knights of Honor\backup" folder and move them there
Use PakMan (http://forum.sunflowers.de/showthread.php?t=3255):
1) make backup of the files: Knights of Honor/packs/defs.pak, europe.pak and texts.pak
2) run PakMan
3) open defs.pak
4a) right-click on any file in defs.pak
4b) follow: extract all files - to original directories (look at PakMan.jpg in the pack how to do it exactly)
5) do the same (step 4a and 4b) with europe.pak and texts.pak (and then close PakMan, you won't need it)
6) look that you have now new folders in your KoH directory (there shuold be following: defs, images, maps, movies, packs, system, Texts
7) decomprime HR mod
8) copy the files from HR mod to your KoH directory - files from HR/defs should replace files in your Knights of Honor/defs etc.
9) check if the files are copied in right places (for example try to open Knights of Honor/defs/Quests and there should be now much more files. First 3 (in alphabetical order) should be questinfo.ini, unite_alexandria.ini and unite_algiers.ini
10) check if there are new foldera in your KoH directory (Knights of Honor/images and Knights of Honor/movies) which were not there before you installed the mod (so now there should be following folders: defs, images, maps, movies, packs, system, Texts)
check also Installation1jpg and instalation-defs-quests.jpg if your mod is installed right - your folders should include same folders/files as are on the pics
11) run Knights of Honor and enjoy it
steps 3-5 are done in PakMan
4. Uninstallation
a) Remove the "defs", "images", "maps", "movies" and the "Texts" directories from your KoH-folder
b) In PakMan, open backup .pak files(europe.pak, defs.pak and Texts.pak) extract all files into original directories, or move all these 3 .pak files back to "Knights of Honor\paks"
The mod isn't fully finished. But I think that those who know my work and can believe me it really is palyable (but with higher danger of loss) can download it since now
There will be some more changes, even in the mapchanges pack, but not the most important ones. The same in the mod.
What isn't done now is list of changes and some details (I'm not decided yet about adding of some new buildings (such as "master fletcher" - upgrade of fletcher - for crossbows and longbows, "madrase" and "zawiya" as special muslim buildings - if those will be added, hospital will become specificaly christian building)
But I would like to see some feedback to make the final version as perfect as possible
Important - How to play with HR 1.8 beta
unless you use only mapchanges
1) be carefull before declaring war to any kingdom. Better try to isolate them from their allies. Especialy once you have more than 4 provinces.
2) don't hesitate to accept trade agreements from far and not really important kingdoms. You might find them very usefull once all your neighbours will declare war on you and your trading partners will break agreements
3) Always have reliable spy in your court
Download:
badongo:
Holy Rome 1.8 beta-mapchanges (http://www.badongo.com/file/2215056)
Holy Rome 1.8 beta (http://www.badongo.com/file/2215076)
rapidshare:
HR 1.8beta (http://rapidshare.com/files/16588086/HR1_8beta.ZIP.html)
mapchanges (http://rapidshare.com/files/16588739/HR1_8beta-mapchanges.zip.html)
Version 1.8.1 (improved economy, landlords, builders and princesses finaly have use)
Badongo link: HR 1.8.1 (http://www.badongo.com/file/2627610)
Rapidshare link: HR 1.8.1 (http://rapidshare.com/files/23732070/HR181.ZIP.html)
Installation
To install the mod you need to have programm called PakMan(downloadable in http://forum.sunflowers.de/showthread.php?t=3255)
before you install the mod,make backups of defs.pak,europe.pak and texts.pak!!(I recomend to create "Knights of Honor\backup" folder and move them there
Use PakMan (http://forum.sunflowers.de/showthread.php?t=3255):
1) make backup of the files: Knights of Honor/packs/defs.pak, europe.pak and texts.pak
2) run PakMan
3) open defs.pak
4a) right-click on any file in defs.pak
4b) follow: extract all files - to original directories (look at PakMan.jpg in the pack how to do it exactly)
5) do the same (step 4a and 4b) with europe.pak and texts.pak (and then close PakMan, you won't need it)
6) look that you have now new folders in your KoH directory (there shuold be following: defs, images, maps, movies, packs, system, Texts
7) decomprime HR mod
8) copy the files from HR mod to your KoH directory - files from HR/defs should replace files in your Knights of Honor/defs etc.
9) check if the files are copied in right places (for example try to open Knights of Honor/defs/Quests and there should be now much more files. First 3 (in alphabetical order) should be questinfo.ini, unite_alexandria.ini and unite_algiers.ini
10) check if there are new foldera in your KoH directory (Knights of Honor/images and Knights of Honor/movies) which were not there before you installed the mod (so now there should be following folders: defs, images, maps, movies, packs, system, Texts)
check also Installation1jpg and instalation-defs-quests.jpg if your mod is installed right - your folders should include same folders/files as are on the pics
11) run Knights of Honor and enjoy it
steps 3-5 are done in PakMan
4. Uninstallation
a) Remove the "defs", "images", "maps", "movies" and the "Texts" directories from your KoH-folder
b) In PakMan, open backup .pak files(europe.pak, defs.pak and Texts.pak) extract all files into original directories, or move all these 3 .pak files back to "Knights of Honor\paks"