View Full Version : Patch preliminary info
Cro_Knight
23-11-2004, 01:14
back to patch info those web master diaries tell and even hint nothing im clueless i think the patch will be a bitter disappointment
Webmaster
23-11-2004, 11:13
a detailed info i can only provide if i get this info and the approval of posting it
Merlin82
01-12-2004, 01:55
Now KOH become rulez after patch!We need only multiplayer for europe
hunter_HUN
12-06-2007, 13:10
hi, I install the patch, but I have a problem.
I don't see the game time. why? what can I do? how can I see the time?
Kuno of Gersenau
12-06-2007, 13:16
As far as I know you have to press F11, or at least one of the higher Fxx keys...
hunter_HUN
12-06-2007, 13:54
thanks a lot, is the f11 :D great. thanks :D
Kuno of Gersenau
12-06-2007, 17:37
No problem, you're welcome! :cheers:
Oh and concerning the question in your signature: unfortunately it isn't possible to change the number of knights in your royal court...
hunter_HUN
12-06-2007, 21:13
thanks.
I know that is impossible. but I don't delete my signature... I'm so lasy. it is not a huge problem, but if I have a big kingdoms, I browm that my marshal must ride across 10 provinces, then he fight 1 minutes with the rebel army. but the big siege is great, so I'll grow the numbers of my soldiers. :D a lot of soldier hmmm :biggrin:
patriot1
13-06-2007, 05:38
thanks.
I know that is impossible. but I don't delete my signature... I'm so lasy. it is not a huge problem, but if I have a big kingdoms, I browm that my marshal must ride across 10 provinces, then he fight 1 minutes with the rebel army. but the big siege is great, so I'll grow the numbers of my soldiers. :D a lot of soldier hmmm :biggrin:
Note that your pc may become unstable,at least mine did(2,7ghz,1024 Ram,64 video carte...),when i doubled the size of the squads.I started to experience reguler desktop crashes,also the game should run slower.
Tzar Simeon Veliki
13-06-2007, 17:46
BTW, why don't you add a year counter rather than seconds, minutes and hours? It would be much clearer what's going on and when.
Traveller
13-06-2007, 17:58
So that we would have Slavonic Bowmen and Swordsmen in 3500 AD? :wink:
Tzar Simeon Veliki
13-06-2007, 18:09
Well, maybe in KoH 2 you would be able to develop your nation. Starting from the 5 century and going through all the medieval ages up to maybe 15 century as it really was, not 11-14 century. Then, when reaching the 1600th year - the game would just end because the middle ages, at least in Europe, ended around that time.
And throughout the whole process the countries would develop, starting with the simplest units as axemen and ending with heavy artillery units for example.
Of course this is just an idea and a quite overlooked one (there would be problems with countries that emerged later in time) but spending some time to think it up would be better than just measuring kings' lives with realtime minutes and hours...
patriot1
13-06-2007, 20:22
About the time counter Tsar Simeon,i got this solution:every 3 min i count for 1 year so 60 min would be around 20.First i did it for every 2,but that way my king is ruling for 30-40 years which is quite unhistoricly at least for East Europe and especially Bulgaria and Byzantium :lol: :lol: .It is a primitive system but i found it rather amusing as i want to keep to at least semi-historical games i usually end after the 7-8 hour which is by the 3 min system around 1500-1560.
Kuno of Gersenau
13-06-2007, 20:27
Hmm then we have something like M:TW....
I personally like the fact that KoH is not bound to a date. I tigves you the opportunity to play in an individual speed and without the presure that there are only 40 years left to reach your goal. You can instead peacefully lean back, develope the economy and send out spies without any time pressure. That's much better I think!
hunter_HUN
13-06-2007, 20:53
yes yes, but... :confused: I thing the why not write out the game the time... its not god... if my king rule 50 years, 1 year=10 min -> my king live about 8 hour :D if I have 20 king at the end of game... :D about 1 week :D why not is god? 20 king=1000 year...it'll realistic... not... 1 king rule 40 year, and its realry realistic :D
Traveller
14-06-2007, 11:19
Hmm then we have something like M:TW....
I personally like the fact that KoH is not bound to a date. I tigves you the opportunity to play in an individual speed and without the presure that there are only 40 years left to reach your goal. You can instead peacefully lean back, develope the economy and send out spies without any time pressure. That's much better I think!
I fully agree with Kuno on that one! Putting an end-date would be by far much worse than having no year-timer and would make the game much closer to the Total War series, which (I believe) none of us wants.
I fully agree with Kuno on that one! Putting an end-date would be by far much worse than having no year-timer and would make the game much closer to the Total War series, which (I believe) none of us wants.
My feelings as well, I did not care for the M:TW, and I laways used the cheat to go beyond the end date!
I also think that year counter isn't that necessary. As long as there is possibility to count years via "game clock" or kings lifes it is ok
I think that it would be very useful to have the option before the start of a new game to have a game with year counter and time limit, or to have a game without them. That could be a good compromise for both those who want and those who don't want the end date.
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