Recon
15-05-2007, 15:11
Who says that 3d battles need to meet the standards of M2TW and the high system requirements?
The campaign map I think is nearly perfect and really makes you feel like a real life medieval king, but when you load up a battle all that fall to the ground, because of the clumsy cartoon look.
Like I said it doesn’t have to meet the standards of M2TW, but it defiantly needs an overhaul. They could make the size of the units double as small, fewer numbers or whatever and you would already have a game with low system requirements. Also maybe 2d could be ok, I did love the battles in M1TW and maybe with 2d the numbers of units could get very high without any machine struggling.
Anyhow as for more in-depth I hundred percent agree, that’s why I prefer KOH over M2TW, even though I have a powerful machine. M2TW is all about graphics that’s why it’s so rubbish, so we do share the same view, but a face-up or at least some changing for especially battles would certainly not hurt I think.
The campaign map I think is nearly perfect and really makes you feel like a real life medieval king, but when you load up a battle all that fall to the ground, because of the clumsy cartoon look.
Like I said it doesn’t have to meet the standards of M2TW, but it defiantly needs an overhaul. They could make the size of the units double as small, fewer numbers or whatever and you would already have a game with low system requirements. Also maybe 2d could be ok, I did love the battles in M1TW and maybe with 2d the numbers of units could get very high without any machine struggling.
Anyhow as for more in-depth I hundred percent agree, that’s why I prefer KOH over M2TW, even though I have a powerful machine. M2TW is all about graphics that’s why it’s so rubbish, so we do share the same view, but a face-up or at least some changing for especially battles would certainly not hurt I think.