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hawk_knight
23-01-2007, 12:06
WOW, the announcement has brought a lot of old faces back to the forum! This is good! :gogo:


there are coming back he :hello: i hope many more will come back to take up the sword once again :wink:

Dobber
23-01-2007, 12:45
Cool! I never did get this. Is there a version out there that's not Starforce bugged? I'm in USA.

Thanks!
I have never known it to have starforce protection! I have USA version and to my knowledge there is no starforce!

Elvain
23-01-2007, 12:59
this is for Frujin and BSS, look what you caused on other forums :biggrin: :
awesome, just awesome.

Atleast we will be given a patch, the dream have come true.

-Wohoo jippi

I play this good game some times when I have time over and it's just great.
:go:
:cool: nice...been waiting for this. :cool:
:cheers:

...
• CHANGE: Decreased the ranges of longbow men and ballistae.
• CHANGE: Slightly decreased the ‘base chance to hit’ value for all bow/crossbow units.
• CHANGE: Decreased bonuses from Ballistics skill.
• CHANGE: ‘No friendly fire’ marshal ability (Archer master, 3rd level) no longer eliminates losses from friendly fire but instead halves them.
...Oh no! I will have to completely change my war tactics! Otherwise the changes seems good, they will make the game harder.
:lol:

Doux
23-01-2007, 17:36
Good news indeed.

Elvain
23-01-2007, 18:20
To the content topic:

Is there a possibility that the crusader kingdoms will be catholic? or it is already too late?

Just make the possibility to change it, so we can test it and put in mods. I understad you don't want to put there something what wasn't tested enough.

What do you think?

KingArthas
23-01-2007, 18:32
• CHANGE: Decreased the ranges of longbow men and ballistae.
• CHANGE: Slightly decreased the ‘base chance to hit’ value for all bow/crossbow units.
• CHANGE: Decreased bonuses from Ballistics skill.
• CHANGE: ‘No friendly fire’ marshal ability (Archer master, 3rd level) no longer eliminates losses from friendly fire but instead halves them.

GREAT! No more cheats like - 9 squads horse archers with Ballistics-3 and No friendly fire...

Frank Fay
23-01-2007, 21:23
Hooray Hooray the patch is coming...

Looking forward to it too Frujin:-)

Kuno of Gersenau
23-01-2007, 21:45
Wow, Frank is back! Nice to see you again, long time has passed since your last visit...:wink:

Cheers!:cheers:

Elvain
23-01-2007, 23:57
I think this belongs here :wink:
CHANGE: ‘Night march’ morale penalty for armies is removed.

Why was this taken out?...seemed like a cool feature and added something to think about. Can we tweak it back in?

Dobber
24-01-2007, 01:12
With Frank posting, it seems like old times! Like back in the days of development when he and Frujin were here often, answering our questions and teasing us with bits of info! :gogo:

Laudan
24-01-2007, 07:25
Originally Posted by Frost716
CHANGE: ‘Night march’ morale penalty for armies is removed.

Why was this taken out?...seemed like a cool feature and added something to think about. Can we tweak it back in?

This is very bad. Why must take out this. I hope i can bring back this.

Webmaster
24-01-2007, 11:01
i met frank last week and told him about the patch release plans ;)

hawk_knight
24-01-2007, 13:08
i met frank last week and told him about the patch release plans ;)


god to hear that webbi :cheers: :wink:
--
Hooray Hooray the patch is coming...

Looking forward to it too Frujin:-)


good to have you back with us frank :go:

Frost716
24-01-2007, 15:10
Quote:
Originally Posted by Frost716
CHANGE: ‘Night march’ morale penalty for armies is removed.

Why was this taken out?...seemed like a cool feature and added something to think about. Can we tweak it back in?


This is very bad. Why must take out this. I hope i can bring back this.

I agree, I appreciate the patch but just fix things, don't take away actual good features and detail in the game. There is no good reason to take out the Night March morale penalty out. Please put back in.

Anguille2
24-01-2007, 15:30
Maybe the AI was too weak because of this? :scratch:

Lord_Nick
24-01-2007, 17:05
With the removal of "Night March" penalty, what will be the impact of the "Stalker" (Night Attack) Marshal Skill?

Will it be super-powerful now or no change?

Elvain
24-01-2007, 21:34
With the removal of "Night March" penalty, what will be the impact of the "Stalker" (Night Attack) Marshal Skill?

Will it be super-powerful now or no change?good question indeed :go:

Frujin where are you? we have so many questions :smile:
--
Maybe the AI was too weak because of this? :scratch:
might be. From what I observed, AI hardly cared if it is day or night :sad:

Angryminer
24-01-2007, 21:43
We'll see in two days anyways.
We've been waiting for the patch for well over 500 days. I guess you can keep your patience for two more. :wink:
Then we'll know how the AI performs with the changes, and how the night stalker ability changed.

Angryminer

Elvain
24-01-2007, 21:48
We'll see in two days anyways.
We've been waiting for the patch for well over 500 days. I guess you can keep your patience for two more. :wink:
Then we'll know how the AI performs with the changes, and how the night stalker ability changed.

Angryminer
oh, yep, but I hoped there still could be something done with the crusader states. But one day before the patch release I donubt they'll do anynything with it :sad:

RedbackSpider
24-01-2007, 21:53
Well, the editor was a bit more heavy to make fully functional. So, we decided to leave it for ... the future. :)

Seriously, I can't promise anything, but there is something that tells me that this patch is not 'the end' of KoH. :wink:

Well thats got me curious.

Great news :go:

Now I just got to stop my imagination from running wild :wink: :cheers: