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Winrich von Kniprode
04-12-2005, 21:37
Gallow pool: decreases rebellion risk.

Uuuhh, I like your style. :cheers:

Doux
08-12-2005, 09:43
4. Humour! More options for diplomacy.

That can be added already. Good you said it. I'll think about changing all communicative texts :)

weaz
08-12-2005, 20:40
things like: Your princess is as ugly as the bottem of a horse. Ow, am I insulting those poor beasts again?

sayyid
12-12-2005, 18:09
hard is not so tough to play. I would like to see some new patch that makes the computer somewhat more 'intelligent'. Is there also a possibility of more options in the game? Or is that something that isn't really possible with a patch...

sayyid
12-12-2005, 18:16
o, what I forgot to say, is that kingdompower is achieved really easily (there should be some more factors, like amount of land you have before you can up your kingdompower) and gets lost easily too. I once had a kingdom power of 5 and than got -5 because of some alliance.. This is not realistic.. Kingdom power should have some more factors related to it

Doux
12-12-2005, 21:10
Yeah, I agree completely. I'm not sure how I'll counter with KD power yet.. remove? modify? strenghten & make more difficult to obtain? I'm still doubting..

Timotheus
13-12-2005, 01:22
One thing I definitely want fixed is the bugged quick battle - town assault. The defenders don't get town guards and as a result the attackers win almost all the time.

Historical battles and King of Towers in SP mode would be nice, too.

weaz
13-12-2005, 13:55
or very easy: career mode where you gain points with battles and can upgrade fortifications and new units with points.

Merlin82
14-12-2005, 01:17
Hey rich guys sponsor the Sunflowers, so they will make quick addon ,multipplayer for europe ;)


I think that much more people will enjoy it if there will be multiplayer on europe for it,and also random map generator that will rule,and i personaly would pay for that kinda of addon :)

Timotheus
14-12-2005, 04:36
There is also a sound bug involved with hiring of knights and especially knight imprisonment, where the last snippet of the sound will replay continuously when actions are done.

Doux
14-12-2005, 22:03
I encounter that repeat of sounds with bird/ambience sounds too.. I keep hearing a *stjiirp* for some time in repeat.

Merlin82
15-12-2005, 04:16
I would like to see more nice music in a next patch,btw i ty very much for that great music you puted in game.My favourite is ''Sword and Faith''

Elvain
15-12-2005, 10:20
there is also a bug I reported in modding section and probably not here:
if uniting quest have war declaration as a result (if I unite say Byzantia, I will be at war with Seljuks) the only result is that England declares war on the unted kingdom (without any notification)

there should be
1) notification that some kingdonm declares war on you due to fact of kingdom being united
2) the bug shuold be fixed - somewhere in hardcoded parts of game, I haven´t found a way how to do it myself

sayyid
15-12-2005, 13:13
Yeah, I agree completely. I'm not sure how I'll counter with KD power yet.. remove? modify? strenghten & make more difficult to obtain? I'm still doubting..

Even removing it would be better if you don't comeup with anything else. I still think, however, that making it also dependent on the amount of land and maybe military strength would help somewhat.

Hey and what's about converting to another religion and than losing all your conquered previous land (with another religion than you converted to). This is a minus in the game.. If people don't want you anymore, than let them rebel like hell.

weaz
15-12-2005, 14:56
It isn't that difficult:

You start with a small career mode. ( battles only)

- As a muslim ( desert units, ...)
- as christian ( archers, knights, ...)
- as pagan ( horse archers, slavonic ...)

By winning battles, you can upgrade your town's defences , by new units, upgrade with an experience point, ...

Wouldnt it be cool to have a map with 2 cities ? First you spend money on defence and units, than click play and we get a defend AND attack game. You can make squads during the game in barracks etc...

Elvain
16-12-2005, 09:21
Even removing it would be better if you don't comeup with anything else. I still think, however, that making it also dependent on the amount of land and maybe military strength would help somewhat.

Hey and what's about converting to another religion and than losing all your conquered previous land (with another religion than you converted to). This is a minus in the game.. If people don't want you anymore, than let them rebel like hell.
Angryminer had great idea of inversion of KP:
positive Kingdom Power brings you bonus in happiness, but PENALTY in money, while
negative KP = negative happiness, positive money bonus¨

this is in GoG and HR mods

Doux
16-12-2005, 21:51
Aha, that's a good idea indeed. But then you'd make it free to change your kingdom power, both to the - and to the +?

By the way, do more people experience that the Golden Horde's kingdom power goes to zero, even if it was postive?

weaz
17-12-2005, 00:19
off topic question: as golden horde, can you make mongolian cavalry?

Timotheus
17-12-2005, 02:40
off topic question: as golden horde, can you make mongolian cavalry?

It would seem likely. You can always check in Political View.

Elvain
17-12-2005, 09:34
off topic question: as golden horde, can you make mongolian cavalry?yes, Golden Horde is the only kingdom that can use them

@Doux
KP: I gave that idea this ideological base:
KP is rather Kingdom Reputation - if you want to have high kingdom reputation, you care avout what do the other kings think about you (follow "diplomatical conventions" such as being good ally etc.) as well as you care what do your own people think about you - so you spend your money on propaganda to make them happy - it costs you money so there's no reason why to make it free